Armor Spell Effects
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These are all of the known spell effects that can be found on armor.
Absorb
These effects add a chance to avoid a certain percentage of damage from any melee, missile or magic attack. They do not stack with each other.
Shimmer Absorbs 12% damage, 10% chance, does not stack with similar effects (Robe of Sustentation)
Alabaster Mirra Essence Absorbs some damage, 5% chance
Shadow Wings Absorb all damage occasionally (Potential reward from Slithis Hunt quest)
Armor Bonus
These effects add armor rating to a piece of armor. Multiple bonuses to the same armor piece do not stack, and higher effects will override lower ones. The bonus for Impenetrability and Imperviousness varies by spellcraft.
Sturdiness +1 armor
Thickness +2 armor
Renitence +3 armor
Impenetrability +4-5 armor
Imperviousness +6-7 armor (+7 armor is spellcraft 50+)
Rouge Mirra Essence +8 armor
Class (Empyrean)
These effects can spawn on Empyrean breastplates, and they require a certain class specialization to wield. They will stack with skill bonus items, but not other class bonus items.
Elevation +1-10 Templar adept, +1-12 damage
Rituals +1-10 Hieromancer adept, -10-60 vigor cost
Visions +1-10 Mentalist adept, +1-12 damage
Class (Human)
These effects can spawn on Human breastplates, and they require a certain class specialization to wield. They will stack with skill bonus items, but not other class bonus items.
Drawing +1-10 Enchanter adept, -10-60 vigor cost
Posturing +1-10 Defender adept, +1-12 damage
Promises +1-10 Ranger adept, +1-12 damage
Prowl +1-10 Bounty Hunter adept, +1-12 damage
Thaumaturge +1-10 Sorcerer adept, -10-60 vigor cost
Voltaic Energy +1-10 Alchemist adept, +1-12 damage
Class (Lugian)
These effects can spawn on Lugian breastplates, and they require a certain class specialization to wield. They will stack with skill bonus items, but not other class bonus items.
Brawn +1-10 Juggernaut adept, +1-12 damage
Elemental Blast bonus to Energy Blast skill and damage
Matterite +1-10 Elementalist adept, -10-60 vigor cost, currently believed to be bugged and non-functional
Rage +1-10 Berserker adept, +1-12 damage
Scheming +1-10 Armor-piercing skill, -10-60 vigor cost
Scheming +1-10 Grapeshot skill, -10-60 vigor cost
Scheming +1-10 Rapid Fire skill, -10-60 vigor cost
Scheming +1-10 Repair skill, -10-60 vigor cost
Scheming +1-10 Slough Field skill, -10-60 vigor cost
Scheming +1-10 Wall of Ice skill, -10-60 vigor cost
Strong Arms +1-10 Raider adept, +1-12 damage
Winter's Chill bonus to Winter's Blast skill and damage
Wisdom +1-10 Sage adept, -10-60 vigor cost
Class (Tumerok)
These effects can spawn on Tumerok breastplates, and they require a certain class specialization to wield. They will stack with skill bonus items, but not other class bonus items.
Brute +1-10 Feral Intendent adept, +1-12 damage
Convoking +1-10 Ancient Malediction skill
Convoking +1-10 Astral Hunters skill
Convoking +1-10 Familial Warmth skill
Convoking +1-10 Ghost of the Past skill
Convoking +1-10 Intervention skill
Convoking +1-10 Invoke the Spirits skill
Convoking +1-10 Seal of Hazahtu skill
Convoking +1-10 Tormenting Gale skill
Devout +1-10 Zealot adept, +1-12 damage
Dreamer +1-10 Clawbearer adept, +1-12 damage
Gift +1-10 Healer adept, 10-60 lower vigor cost
Hive +1-10 Hivekeeper adept, +1-12 damage
Spirit +1-10 Invoker adept, +3-5% vigor regeneration
Combat Delay
These effects reduce the combat delay stat of armor, making it faster. They do not stack with each other.
Jet Mirra Essence -10 combat delay
Damage Bonus
These effects increase your damage in combat with all attacks and skills.
Ghostfire +5% damage (Ghostfire Gauntlets)
Mastery Bonus
These effects increase your chance to hit and/or evade.
Ghostfire Mastery +5 to all masteries (Ghostfire Gauntlets)
Skill (Empyrean)
These effects can spawn on Empyrean gloves. They will stack with class bonus items, but not other skill bonus items. As the spellcraft increases, the damage increases, but the skill bonus actually decreases. Numbers reflect the range of spellcraft 1 to 55, which is the maximum effect.
Brilliance +7-2 Brilliance skill, +3-18 damage
Death Blow +7-2 Pummel(?) skill, +3-18 damage
Demoralize +7-2 Demoralize skill, +3-18 damage
Draw Blood +7-2 Draw Blood skill, +3-18 damage
Enfeebling Arc +7-2 Enfeebling Arc skill, +3-18 damage
Exacting Force +7-2 Exacting Force skill, +3-18 damage
Illumination +7-2 Illumination skill, +3-18 damage
Perfect Light +7-2 Perfect Light skill, +3-18 damage
Phase +7-2 Phase skill, +3-18 damage
Placate +7-2 Placate skill, +3-18 damage
Plasma Wave +7-2 Plasma Wave skill, +3-18 damage
Protecting Sphere +7-2 Protecting Sphere skill, +3-18 damage
Salvation +7-2 Salvation skill, +3-18 damage
The Decimator +7-2 Decimate skill, +3-18 damage
The Pummeled +7-2 Pummel skill, +3-18 damage
Stumble +7-2 Stumble skill, +3-18 damage
Skill (Human)
These effects can spawn on Human gloves. They will stack with class bonus items, but not other skill bonus items. As the spellcraft increases, the damage increases, but the skill bonus actually decreases. Numbers reflect the range of spellcraft 1 to 55, which is the maximum effect.
Adrenaline +7-2 Adrenaline skill, +3-18 damage
Biding +7-2 Bide skill, +3-18 damage
Blinding Rage +7-2 Blind Rage skill, +3-18 damage
Burning +7-2 Flame Bolt skill, +3-18 damage
Calming +7-2 Inner Calm skill, +3-18 damage
Combustion +7-2 Spontaneous Combustion skill, +3-18 damage
Doom +7-2 Impending Doom skill, +3-18 damage
End Game +7-2 End Game skill, +3-18 damage
Explosion +7-2 Exploding Arrow skill, +3-18 damage
Eye Rake +7-2 Eye Rake skill, +3-18 damage
Feathers +7-2 Featherweight skill, +3-18 damage
Fiery Arrows +7-2 Fire Arrow skill, +3-18 damage
Gated Arrow +7-2 Gated Arrow skill, +3-18 damage
Guided Arrows +7-2 Guided Arrow skill, +3-18 damage
Hamstring +7-2 Hamstring skill, +3-18 damage
Infection +7-2 Disease Arrow skill, +3-18 damage
Insulting +7-2 Insult skill, +3-18 damage
Meddling +7-2 Interlope skill, +3-18 damage
Mending +7-2 Mend skill, +3-18 damage
Poison Arrows +7-2 Poison Arrow skill, +3-18 damage
Quick Snap +7-2 Point Blank skill, +3-18 damage
Recouping +7-2 Recoup skill, +3-18 damage
Recovery +7-2 Rushed Recovery skill, +3-18 damage
Ruthlessness +7-2 Cutthroat skill, +3-18 damage
Siphoning +7-2 Vigor Siphon skill, +3-18 damage
Slithering Flames +7-2 Slithering Flames skill, +3-18 damage
Stance +7-2 Defensive Stance skill, +3-18 damage
Striking +7-2 Kidney Strike skill, +3-18 damage
Strong Pull +7-2 Strong Pull skill, +3-18 damage
Thrashing +7-2 Hail of Blows skill, +3-18 damage
Two Strikes +7-2 Twin Blades skill, +3-18 damage
Unpredictable Blow +7-2 Unpredictable Blow skill, +3-18 damage
Wild Blow +7-2 Peripheral Blow skill, +3-18 damage
Skill (Lugian)
These effects can spawn on Lugian gloves. They will stack with class bonus items, but not other skill bonus items. As the spellcraft increases, the damage increases, but the skill bonus actually decreases. Numbers reflect the range of spellcraft 1 to 55, which is the maximum effect.
Battle Cries +7-2 Battle Cry skill, +3-18 damage
Bleeding +7-2 Triangle Wound skill, +3-18 damage
Burgeoning Will +7-2 Burgeoning Will skill, +3-18 damage
Conquering +7-2 Subjugate skill, +3-18 damage
Cross Attacks +7-2 Cross Attack skill, +3-18 damage
Deep Wounds +7-2 Deep Wound skill, +3-18 damage
Detonizing +7-2 Detonate skill, +3-18 damage
Dust Devil +7-2 Dust Devil skill, +3-18 damage
Excitation +7-2 Excitation skill, +3-18 damage
Forked Bolts +7-2 Forked Bolt skill, +3-18 damage
Frost +7-2 Frostbite skill, +3-18 damage
Ignoring +7-2 Ignore skill, +3-18 damage
Internalizing +7-2 Internalize Suffering skill, +3-18 damage
Life Cycle +7-2 Life Cycle skill, +3-18 damage
Life Giving +7-2 Give Life skill, +3-18 damage
Life Sap +7-2 Sapping Life skill, +3-18 damage
Lure +7-2 Lure skill, +3-18 damage
Neurotoxin +7-2 Neurotoxin skill, +3-18 damage
Obliteration +7-2 Obliterate skill, +3-18 damage
Periodic Recovery +7-2 Periodic Recovery skill, +3-18 damage
Point Blank +7-2 Point Blank skill, +3-18 damage
Reap Essence +7-2 Reap Essence skill, +3-18 damage
Routing +7-2 Rout skill, +3-18 damage
Quake +7-2 Earthquake skill, +3-18 damage
Quicken Pulse +7-2 Quicken Pulse skill, +3-18 damage
Sacking +7-2 Harry skill, +3-18 damage
Sapping Will +7-2 Sapping Will skill, +3-18 damage
Seething +7-2 Pain Touch skill, +3-18 damage
Self Centering +7-2 Center Self skill, +3-18 damage
Shield Bash +7-2 Shield Bash skill, +3-18 damage
Smiting +7-2 Smite skill, +3-18 damage
Suffering +7-2 Imminent Suffering skill, +3-18 damage
Surge Stepping +7-2 Surge Step skill, +3-18 damage
Tendon Cut +7-2 Cut Tendon skill, +3-18 damage
Throwing +7-2 Double Throw skill, +3-18 damage
Twisted Wounds +7-2 Wound Twister skill, +3-18 damage
Unbalancing +7-2 Unbalance skill, +3-18 damage
Vortex +7-2 Vortex skill, +3-18 damage
Walloping +7-2 Windup skill, +3-18 damage
Weaken Resolve +7-2 Weaken Resolve skill, +3-18 damage
Wellspring +7-2 Wellspring skill, +3-18 damage
Wind +7-2 Wind's Blessing skill, +3-18 damage
Skill (Tumerok)
These effects can spawn on Tumerok gloves. They will stack with class bonus items, but not other skill bonus items. As the spellcraft increases, the damage increases, but the skill bonus actually decreases. Numbers reflect the range of spellcraft 1 to 55, which is the maximum effect.
Acumen +7-2 Acumen skill, +3-18 damage
Avert Eyes +7-2 Avert Eyes skill, +3-18 damage
Bastillion +7-2 Bastion skill, +3-18 damage
Besiege +7-2 Besiege skill, +3-18 damage
Blood Tithe +7-2 Blood Tithe skill, +3-18 damage
Charged Air +7-2 Charged Air skill, +3-18 damage
Compound Fracture +7-2 Compound Fracture skill, +3-18 damage
Double Thrust +7-2 Double Thrust skill, +3-18 damage
Devastation +7-2 Devastate skill, +3-18 damage
Echoes +7-2 Echoed Blow skill, +3-18 damage
Esprit +7-2 Esprit skill, +3-18 damage
Eviscerate +7-2 Eviscerate skill, +3-18 damage
Gore +7-2 Gore skill, +3-18 damage
Harming +7-2 Harm skill, +3-18 damage
Healing +7-2 Heal skill, +3-18 damage
Hunger +7-2 Hunger skill, +3-18 damage
Hurricane +7-2 Hurricane skill, +3-18 damage
Ionizing +7-2 Ionize skill, +3-18 damage
Infected +7-2 Infect skill, +3-18 damage
Lightning Strike +7-2 Lightning Strike skill, +3-18 damage
Lunging +7-2 Lunge skill, +3-18 damage
Piercing +7-2 Penetrate skill, +3-18 damage
Resuscitation +7-2 Resuscitate skill, +3-18 damage
Revitalize +7-2 Revitalize skill, +3-18 damage
Spiritual Malady +7-2 Spiritual Malady skill, +3-18 damage
Splinter Bone +7-2 Splinter Bone skill, +3-18 damage
Stormy Eye +7-2 Eye of the Storm skill, +3-18 damage
Tail Stance +7-2 Tail Stance skill, +3-18 damage
Thornskin +7-2 Thornskin skill, +3-18 damage
Thunder Clap +7-2 Thunder Clap skill, +3-18 damage
Volley +7-2 Volley skill, +3-18 damage
Victimizing +7-2 Victimize skill, +3-18 damage
Wingedfoot +7-2 Wingfoot skill, +3-18 damage
Skill (Multi)
These effects spawn on gloves of the appropriate race. They give a bonus to multiple skills, but no bonus to damage.
Ailments (Tumerok) Infect, Spiritual Malady
Annihilator (Lugian) Lure, Shield Bash, Obliterate
Assassination (Human) Peripheral Blow, Cutthroat, Kidney Strike
Begrudger (Human) Begrudge, Twin Blades, Hail of Blows
Desirer (Tumerok) Lightning Strike, Stolen Youth, Hunger
Gouge (Tumerok) Gore, Eviscerate
Harvestman (Lugian) Neurotoxin, Deep Wound, Reap Essence
Many Feats (Human) Insult, Blind Rage, Bide
Tailswipe (Tumerok) Besiege, Devastate
Requirement Reduction
These effects reduce the wield requirement of the item.
Grace -1 level
Run Speed
These effects increase your movement speed.
Spirit of the Lost Heroes (1) +15% run speed (Boots of the Lost Heroes)
Vigor Cache
This effect casts a buff on the wielder which reduces vigor used for skills. This effect does stack with effects that modify the vigor cost on a weapon, but does not stack with a similar spell on a weapon. These spells typically will not reduce a skill's cost below half of its base cost.
Sustentation -20 vigor cost (Robe of Sustentation)
Beryl Mirra Essence -30 vigor cost
Unique Effects
These effects do not fit into any other category. They tend to stack with all other effects unless otherwise noted, but will not stack with themselves.
Amber Mirra Essence Increase defensive masteries by 20 (charged) or 30 (overcharged)
Opal Tirelessness Increase vigor regeneration out of combat (Opal Boots)
Spirit of the Lost Heroes (2) +25 max health, +25 max vigor (Boots of the Lost Heroes)
= Spell can be bound and found in normal loot
= Spell can be bound, but is only found on certain unique items
= Spell cannot be bound
= Spell can only be found as an Ort