Damage over Time
From Asheron's Call 2
Damage over Time, usually called DoT, means any spell or effect that applies a damaging skill recurrently in a specific period of time. DoTs are usually measured in damage per second.
To completely understand a DoT effect we need to know 3 specific information:
- DoT Periodicity - Defines the time taken to apply each recurrent effect from the DoT. This is usually called TIC(time) or time to TIC.
- DoT Intensity - Defines the Raw Power of the Effect. Usually described in damage per second (dps) or damage per tic.
- DoT Duration - Defines the time until the effect run outs.
The Total DoT damage can be discovered by one of these formulas:
- damage per second x Duration (if the dps is given)
- damage per tic x Duration : tic (if damage per tic is given)
IF a spell or effect has a base damage and a DoT we can only figure the magnitude of it when we add the Total DoT damage to the base damage.