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  • .../G) are best understood as tending to require a good solo class or a small group.<br>Quests intended for multiple fellowships are listed as raids (R). * '''[[Incursion|Incursions]]''' (46 Quests) - Hunt a rare monster and receive a quest to kill others of its type.
    86 KB (10,599 words) - 18:13, 30 December 2016
  • ...near the mushrooms are solo except the Reaper Head which has some level 60 group [[Revenant]]s. They can also be avoided with [[Rattle of Blind Death|Rattle | [[Dark Revenant]] - GROUP
    2 KB (366 words) - 22:17, 17 April 2013
  • {{monster |type=Group
    351 B (45 words) - 17:10, 20 November 2016
  • Similarly, a hidden bonus exists for killing group type creatures [http://web.archive.org/web/20051224122026/ac2.turbinegames. ...tes a bonus of 270% and 280% for six and seven-person fellows when killing group monsters. There is no bonus further to this.
    23 KB (2,513 words) - 22:10, 16 November 2016
  • {{monster |type=Group
    270 B (34 words) - 10:54, 29 November 2016
  • '''Type''': Group<br> ...upon entering the room. For this reason it's advised to do this quest as a group.
    12 KB (2,021 words) - 22:03, 22 May 2016
  • * Two monster models entirely new to AC2 ...e also been investigating the player-raised objections to missile and solo/group XP for August, and will adjust those dynamics as appropriate.
    27 KB (4,524 words) - 01:30, 9 February 2015
  • * Changes to Moars quest, Bound Fetich, and other group incursions * Various Monster changes
    2 KB (237 words) - 17:06, 29 April 2013
  • '''Type''': Group<br> It is a level 18 group monster, so this should not be attempted solo if you're near the minimum level. For
    2 KB (359 words) - 17:18, 11 June 2016
  • ...rget is a level 18 group monster. It's recommended to do this with a small group or some good potions.
    1 KB (199 words) - 00:38, 17 May 2016
  • ...e far northwest reaches of the [[Knorr Ramparts]] region, which is a group monster zone and should be approached with some caution. The nearest settlement to
    3 KB (587 words) - 20:42, 3 June 2016
  • | Any monster | More frequent on Group mobs
    2 KB (212 words) - 17:51, 8 February 2015
  • ...of the region is a monster-infested wasteland, from the 70s to the low 90s group Olthoi and Empyreans in the far south.''<br><br> | Group
    5 KB (604 words) - 23:00, 11 June 2013
  • ... and Atlan Weapons. It's intended for a group, as there are up to level 65 group undead that must be fought.<br><br> ...t it may take a bit of time to collect them all if you aren't going to the group undead areas. Use your Damaged Golem Heart on one of these chunks of ore, a
    9 KB (1,470 words) - 22:29, 14 May 2016
  • '''Type''': Group<br> * Because they involve battling swarms of Gurog including group monsters, it should not be attempted solo near the minimum level.
    3 KB (480 words) - 17:15, 27 April 2016
  • ...ble quest. No combat is required, but you may need to run past a few group monster [[Rift]]s in the low 30s.
    1 KB (160 words) - 22:41, 25 October 2013
  • *Communicating easily among a group of friends. *Giving instructions and help to a group of your vassals<br>
    3 KB (545 words) - 13:55, 14 November 2016
  • {{monster |type=Group
    261 B (30 words) - 14:15, 11 December 2016
  • ...n it comes to supporting their allies. The Defender path includes powerful group defense and healing skills; and, proving the adage that the best offense is ...S]], Off-Tanks and can sometimes be a support healer with low dps (never a group healer).
    6 KB (934 words) - 20:15, 27 March 2013
  • ...olo player who knows the tunnels well to collect all three keys and save a group lots of time.<br><br> ...ell to snipe you on your way in. If you have anyone under 55 or so in your group, try to run through together to avoid them getting picked off on the way in
    4 KB (732 words) - 15:36, 26 May 2013

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